One of the most important controls in iOS is the table view. In fact, it’s hard to find any app that doesn’t use them!
Have you ever played Flappy Bird and thought “I wish I could make a game like that?”. Well, now you can! In this series, you’ll learn how to make a polished game called Flappy Felipe, about a happy pink Mexican bird. Your game will include a mini physics engine, collision detection, score tracking, polish and “juice”, and much more. By the time you’re done, you’ll have a game ready to submit to the App Store!
LLDB is the command-line debugger that is built into Xcode. If you learn how to use it, you can save yourself a ton of time while debugging. This series takes you all the way from basic concepts like setting breakpoints or running expressions on the command line, to advanced concepts like using Facebook’s Chisel library or writing your own custom Python LLDB extensions.
This course is the beginning track for certification. It is designed for the beginning C# programmer although there are topics of an advanced nature. The topics discussed within this curriculum focus primarily on C# code and not interface design or true event-based programming.
C# 6 Fundamentals LiveLessons Part I: Introduction is the new C# video from expert trainer Paul Deitel. This video is an introduction to developing applications in the C# 6 programming language. You begin by exploring the Visual Studio IDE. Then you learn about core C# constructs, including classes and objects. You move on to explore program control, and end with a deep exploration of methods in C#.